Snipers!

One rule I miss in Squad Leader is the sniper.  Remember them?  The SMC that had a negative modifier, decent range but only 1FP?

The random sniper in ASL is designed to take away the power of the company leader to direct sniper attacks.  A SL sniper could (if I remember correctly) be pretty devastating.

But snipers are included all the time at a company or even platoon level.  It is really just someone who is a crack shot and gets a scope.

So while it isn't quite as delicious, I think it is worth including a hero with an ATR in a scenario.  Make that 10-2 think twice about going across a road, moving in the open.

To be fair, this is mostly because my sniper activation numbers are totally shit.

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