Snipers!
One rule I miss in Squad Leader is the sniper. Remember them? The SMC that had a negative modifier, decent range but only 1FP?
The random sniper in ASL is designed to take away the power of the company leader to direct sniper attacks. A SL sniper could (if I remember correctly) be pretty devastating.
But snipers are included all the time at a company or even platoon level. It is really just someone who is a crack shot and gets a scope.
So while it isn't quite as delicious, I think it is worth including a hero with an ATR in a scenario. Make that 10-2 think twice about going across a road, moving in the open.
To be fair, this is mostly because my sniper activation numbers are totally shit.
The random sniper in ASL is designed to take away the power of the company leader to direct sniper attacks. A SL sniper could (if I remember correctly) be pretty devastating.
But snipers are included all the time at a company or even platoon level. It is really just someone who is a crack shot and gets a scope.
So while it isn't quite as delicious, I think it is worth including a hero with an ATR in a scenario. Make that 10-2 think twice about going across a road, moving in the open.
To be fair, this is mostly because my sniper activation numbers are totally shit.
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